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5 Game Reviews w/ Response

All 10 Reviews

Nice Start

But this will be a stepping stone to more complex projects. For what it is, it's very solid, but lacks content that will keep me interested. Thanks for submitting.

Idan13 responds:

actually this isnt my first flash this is like my 1000 flash... any how this wasn't suppose to be a good graphic game.
it took me 3 hours to make it so i didint really invested making it

I see that you used my suggestion!

Now I had something to aim for and even got commentary on how I did. I liked that. And the option to turn off the BGM was a nice addition as well. What more can you do to this short of adding more levels? Not much; it's pretty much a done deal. Very polished presentation, and I look forward to seeing what you'll create next.

LuckyLollipopLad responds:

Yep!

Thanks for that suggestion btw.

I don't think more levels should be added - 11 is a nice number and it's short enough to encourage people to spend a short time pausing, thinking and planning ahead. If it were too long, having to repeat it to get a perfect score would get kinda annoying and fewer would bother, I think.

Now, I'm gonna try and get 20 simple microgames ready for Christmas (the 1d flipper game will be one).

Thanks for the top review.

Stay funky!

Interesting puzzler

I played it all the way though and it told me that I was't trying hard enough haha. You should put a game standard to show us what to aim for. And you can have a countdown to how many clicks you have left before you drop a rank or something like that. You know what I mean? There isn't much to improve because theres BGM and anything extra would only detract from the final product. Good submission!

LuckyLollipopLad responds:

The perfect score is 28 and with some forethought is easily acheivable.

Good idea - I'll write down the perfect score as you go through for the next addition.

Thanks for the review!

Stay funky!

Awesome Job!

You have every right to be proud of this piece of work. The presentation and feel of the overall product was clean and professional. The response of the controls was well done and the little animation when you get hit by objects we a good touch. The music as well really added to the ambiance of the game. It was also fun and entertaining as well. One thing you could have done to improve this is to have possibly intergrated the use of the mouse into the game, which would have made it easier to handle. Looking forward to seeing more from you!

flashgismo responds:

Yea it would be a great idea to make the movement in mouse, actually I never thought of it. but now the idea is in my mind so to the next game ^^

Augh!

I'm on a laptop! I don't have a numeric keypad!!! I can't play it, but I bet the people who can will think it's really good.

mooseproduce responds:

:O Play as player 2! WSAD to move, YHGJTUBM to attack. (Keep click next on the instructions 'till player 2 comes up.)

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